Of course by now you’re probably defending Bethesda, saying something like, “You can’t blame them, all they’ve ever known is The Elder Scrolls.” Which is true they’ve always been trying to improve the usual game play of TES. Oh, and there’s also that bit where Fallout is a long-established series that Bethesda only recently got their hands on. However, what has changed is the setting and the art (some what). The engine, mechanics, voice actors, and even the UI are either identical, similar, or an improvement from Oblivion. If you’ve heard, “Oblivion with guns,” then I’m proud to report that such a statement isn’t far from the truth about Fallout 3. But hey, considering the mod had about 1/4 of quest content than Oblivion had, then I suppose it’s worth it.
Of course, the only catch is that I had to pay $50 to play it. But then, at the end of October, I saw the best Oblivion mod. I mean, at times I had to wonder if it was cutting room content from the floor at Bethesda. I’ve played a lot of Oblivion mods, and a lot of them were of an impressive quality.